Prince of Persia
I've been in a bit of a gaming slump the past, oh, year or so, and haven't been playing much: something to do with having an 17-month old baby and getting a new company off the ground, I imagine. Oh sure, I still play Golden Tee a bunch and the wife and I have an ongoing game of Animal Crossing that I check in with every so often, but no good shooters or platformers or whatever for a while now. Christmas brought a batch of new enticing games, though, so I've made some time to get back to playing, and I just finished Prince of Persia: The Sands of Time (for the PS2) last night.
I remember playing the original Prince of Persia game on, what, an old Atari ST computer? Must have been. Oh wow, check it out -- here are some old screen shots. Anyway, that was a good game.
This updated version is a very good game. Beautiful, smooth, good gameplay, not too hard, not too time-consuming (funny how that has become a virtue for me). A decent combination of fighting and puzzles in a very constrained world (there's almost always one way and only one way to do things), you're not wasting a lot of time wandering around wondering what to do. The game is broken into nice bite-sized chunks so it's not a problem playing for an hour here, a half-hour there.
All in all, a great game, but my favorite game in this genre would have to be the way-under-appreciated masterpiece ICO. So let me just say this: if you liked Prince of Persia, you'll love ICO, which I'm sure you can pick up in a bargain bin somewhere.
So now I'm trying to decide if I should play Viewtiful Joe or Ratchet & Clank: Going Commando next. Of course, I never did finish GTA Vice City...
P.S. If anyone would like to buy my copy of Prince of Persia for the PS2 for the blog-special price of $20 + shipping, let me know!

