First USENET Post
An entertaining meme that's spreading around right now: what's your earliest USENET post? Well, I found this one, but I seem to remember many more posts before it. Ah well, still brings back the memories!
How do you draw a continuous tube?
Jun 2 1992, 8:28 pm
Newsgroups: comp.graphics,comp.graphics.visualization
From: ericl...@stokes.Princeton.EDU (Eric Matthew Lunt)
Date: Tue, 2 Jun 1992 23:42:25 GMT
Local: Tues, Jun 2 1992 4:42 pm
Subject: How do you draw a continuous tube?
Hello there. I've got a graphics problem that isn't getting any
easier the more I think about it. I am programming on a Silicon
Graphics machine using the SGI GL.I am currently drawing a continuous line in 3D that is made up of
short, smoothly varying segements (i.e. no sharp corners). These
represent 3D streamlines in my program. Now what I want to do is
instead make a "tube" by defining a series of cylinders with a
variable radius at each vertex. What I am having problems with is
connecting each cylinder to the previous one at each vertex so it
appears continuous.The only solution that I have thought of is to manually calculate the
points on the plane that bisects the two normal planes to the vectors
that define each segment. I'd much rather use the SGI coordinate
transformation commands on a unit cylinder, but I can't see how to.I'd appreciate any suggestions/war stories that you all might have.
/***********************************************************/
/* Eric Lunt ericl...@acm.princeton.edu */
/* ericl...@phoenix.princeton.edu */
/***********************************************************/
For what it's worth, I never really found the answer.
Comments
The best I can do by date (jan. 92) is just a mailing list digest posting:
http://groups-beta.google.com/group/comp.sys.mac.digest/browse_thread/thread/203f8992cb63aa0c/8931850848d4ae46?q=%22Matthew+Shobe%22&_done=%2Fgroups%3Fq%3D%22Matthew+Shobe%22%26start%3D170%26scoring%3Dd%26&_doneTitle=Back+to+Search&&d#8931850848d4ae46
...pretty embarrassing that I couldn't figure out how to download stuff from apple.com at the Fetch FTP command line.
My first "legitimate" post is (unsurprisingly) related to combat flight sims on the (tee-hee) Mac IIsi:
http://groups-beta.google.com/group/comp.sys.mac.games/browse_thread/thread/8c8906eeeda75372/c7fb393a7ba090d6?q=%22Matthew+Shobe%22&_done=%2Fgroups%3Fq%3D%22Matthew+Shobe%22%26start%3D160%26scoring%3Dd%26&_doneTitle=Back+to+Search&&d#c7fb393a7ba090d6
Thanks a lot, Eric. I'm gonna waste some serious time on this vanity query. So many quaint technology memories in there.
Posted by: matt shobe | January 13, 2005 10:31 AM
Fun. I hadn't surfed the usenet archives much before. I remember it seemed like I got access really late, like I missed all the fun. Heh.
I found one from '90:
http://groups-beta.google.com/group/comp.misc/browse_frm/thread/de29bc27d1ded92b/c69c4d13760ebd3c?q=rettig+(marc+OR+mar%C3%A7)&_done=%2Fgroups%3Fas_q%3Drettig%26num%3D20%26scoring%3Dr%26hl%3Den%26ie%3DUTF-8%26as_epq%3D%26as_oq%3Dmarc+mar%C3%A7%26as_eq%3D%26as_ugroup%3D%26as_usubject%3D%26as_uauthors%3D%26lr%3D%26as_qdr%3D%26as_drrb%3Db%26as_mind%3D1%26as_minm%3D1%26as_miny%3D1981%26as_maxd%3D13%26as_maxm%3D1%26as_maxy%3D1992%26safe%3Doff%26&_doneTitle=Back+to+Search&&d#c69c4d13760ebd3c
I think this might have been my first post.
But I must get some good geek points for having some of my Lisp code posted in 1987:
http://groups-beta.google.com/group/net.sources/browse_frm/thread/e58d4edee0d0a305/2aa6b65e177898a1?q=rettig+(marc+OR+mar%C3%A7)&_done=%2Fgroups%3Fq%3Drettig+(marc+OR+mar%C3%A7)%26start%3D20%26num%3D20%26hl%3Den%26ie%3DUTF-8%26lr%3D%26as_qdr%3D%26as_drrb%3Db%26as_mind%3D1%26as_minm%3D1%26as_miny%3D1981%26as_maxd%3D13%26as_maxm%3D1%26as_maxy%3D1992%26safe%3Doff%26&_doneTitle=Back+to+Search&&d#2aa6b65e177898a1
Wow. Good old days.
Posted by: Marc | January 14, 2005 12:01 AM